Design and Development a Social Networks Platform for Older People (Universal Access in Human-Computer Interaction)

Abstract

According to the previous clinical studies, the social contact will be influenced on the life quality and health of elders. Hence, in health care for elders, how to maintain their social relationship is of primary importance. Recently, Morris proposed a conceptual model to address social isolations in a way similar to social index which can assist the elders to perceive and maintain their own social network with others whom have been previously strong ties. However, we found some drawbacks in Morris’s study in display, function, cost, etc; therefore we proposed a novel social network platform attempting to display one personal social situation by using the simply behavioral feedback from the members in his/her social network. This platform includes the following properties: Addressing different information literacy and culture gap between two generations by integrating existing communication and VOIP (Voice over IP) application software into our platform, Allowing both online and offline communication, Displaying social feedback in the users’ screen directly. Finally, in our study, we will adopt the TAM (Technology Acceptance Model) to validate the user’s acceptance in using our developed platform.

Keywords: Elders social engagement, social networks, information literacy, culture gap on communication.

Introduction

Nowadays, aging of population is generally a social problem. Some elder people live alone because family members moving out for the employment or marriage. If these people live without any friends or relatives to chat with and concern, they will feel lonesome. It might bring about social disengagement. In order to improve elders’ social engagement, Morris purposed a method to address social isolation as social indexes and then proposed a conceptual model to transform social networks as health feedback displays. She presented a solar-inspired display to depict trends of social interaction which are measured from sensor data of phone and infrared badges associated with the elders. By doing so, elders can make themselves aware of the social relationship and eager to improve or promote the interaction between people. However, there are some problems she did not consider.


This paper reconsidered Morris’s model and found some drawbacks as follows. First, Morris did not consider different information literacy. People involved in real social networks generally might be different generations. Different generations have different information literacy. For example, elders used to rely on traditional technologies (e.g., telephone) or methods (e.g., face-to-face) to interact with others, while younger might rely on emerging technologies (e.g., instant messaging). An idea social network should reduce the gap between the elders and younger. In other words, two generations are not in the same social network or platform. In order to promote social interaction between two generations, we need younger generations to participate in social network of this platform for elders.

Second, Morris’s model does not consider different culture gap on communication. In social networks, different generations have their best ways to express themselves. For example, some elders are good at face-to-face interaction, while younger aren’t. Most of younger are over reliant on emerging technologies (e.g., instant messaging) which causes them not to be good at expressing their true mind by direct communication (e.g., telephone), face-to-face communication. An idea social network should reduce the gap between the elders and younger. In other words, communication barrier between two generations should be overcome.

Third, Morris’s display feedbacks only considered and displayed simple social relationship. Social index is generated by the movement toward and away from the elder. The elder is only impressed by perceiving the relationship. If the display can further show some critical social information, it can help the elders to improve his sense of joy. For example, if the system can display who actively pays concern for elders, elders will know who is concerned for them. They will get higher impression from it.

In this paper, we purposed some methods to solve the above problems. First, we integrated VoIP, instant messenger into our social platform. Through our social platform, two generations can participate in the same social network. In this social network, younger can send instant message to elders, while elders can make a phone call on internet to younger. The information gap between two generations can be converged.

Second, by integrating instant messaging, younger can use instant messaging to express their true mind to elders. In that case, two generations can interact with each other without feeling embarrassed. Therefore, we overcome the communication barrier between two generations.

Third, in our display feedback, our solar system can display more metaphor messages. For example, our system can display who is actively concern for a person by the size of planets. User can know which friends are concerned for him and feel a sense of existence. The sense of existence will pleasure elderly user.

Literature Review

Social Networks as Feedback Display

How to display one’s social networks? In 2005, Morris [1] applied principles from cognitive-behavioral and mindfulness therapy to address social isolation as social indexes and then proposed a conceptual model to transform social networks as health feedback displays. She presented a solar-inspired display to depict trends of social interaction for the elderly. Social activities are measured from sensor data of the phone and infrared badges associated with the elders. This means that the measures are based on the amount of interaction by face to face and telephone. By doing so, elders can make themselves aware of the social relationship and eager to improve or promote the interaction between people. The elders can then increase social interaction by interacting with family or friends and furthermore improve their quality of life and health. However, she did not consider different information literacy between two generations and different culture gap on communication. Those problems might bring less interact between family members, young members and elderly member especially.

Different Information Literacy

Different generations have different technology using. Zoe Roupa et al [4]. found that the result of using technology by the elderly. The research reported that elders were familiar with using TV, washing machine, vacuum, iron, cooker, wireless phone. More in detailed, women were more familiar to using washing machine, vacuum cleaner, electric iron, stove than men, while men were more familiar to using wireless phone than women. Young generation was familiar to the use of computer and internet. Young people are associated with web and internet. In other words, two generations are not in the same social network or platform. Therefore, they can’t always have a same space or opportunity to communicate or share some information with each other to promote family social interaction.

Different Culture Gap on Communication

As the growing of the internet, more and more people are relying on internet, especially young people. On internet communication, young people can express themselves without anxiety. People who easily get social anxiety also can fluently express themselves by internet. The internet seems to have this value to help people overcome communication problems like feeling nervous reported by Tom R. Tyler(2002)[5]. However, most of young people are over reliant on emerging technologies (e.g., instant messaging) which causes them not to be good at expressing their true mind by direct communication (e.g., telephone), face-to-face communication. On the other hand, elders are good at face-to-face interaction or direct communication (e.g., telephone). In this case, two generations might have a communication problem.

Technology Acceptance Model (TAM)

Technology Acceptance Model is a method to explain and anticipate a user’s acceptance of IT. TAM is based on a theory called Theory of Reasoned Action (TRA), which purposed by Fishbein and Ajzen. TRA suggests that an individual’s behaviors are determined by personal intention. Personal intention is determined by attitude. In 1989, Davis[6] purposed TAM which suggests that perceived usefulness and perceived ease of use of IT are major factors of IT usage. The definition of perceived usefulness defined by Davis is "the degree of which a person believes that using a particular system would enhance his or her job performance." The definition of perceived ease of use is "degree of which a person believes that using a particular system would be free of effort."

System Design and Practice

Social Communication Platform Practice and Design

In this paper, we reconsidered Morris’s model and purposed some methods to solve Morris’s problems. In order to remove the difference of the information literacy between two generations, we integrate VoIP, instant messenger into our social platform. Moreover, we designed a friendless user interface for elders. Elders can operate the application by laptop or tablet PC easily. They could just use one finger to select a one of their family members and make a phone call shown in figures 1 and 2.

Main user interface. This shows a user can pick a planet to get into a communication tools interface. A planet represents a family member or a friend. When users interact with their friend as more as possible, planets will come closer to sun. It represents that the friend is closed to you.

Fig. 1. Main user interface. This shows a user can pick a planet to get into a communication tools interface. A planet represents a family member or a friend. When users interact with their friend as more as possible, planets will come closer to sun. It represents that the friend is closed to you.

User needn’t bother dialing phone number because every friend’s contact information has been set up when user added a friend. In addition, elders can easily read messages from family members. When one of elders’ family members sends a message from MSN or E-mail, elders will be notified by system shown figure 3. Therefore, through our social platform, two generations can participate in the same social network. In this social network, younger can send instant message to elders, while elders can make a phone call on internet to younger. The information gap between two generations can be converged.

Second, by integrating instant messaging, younger can use instant messaging to express their true mind to elders. In that case, two generations can interactive with each other without feeling embarrassed. Therefore, we overcome the communication barrier between two generations.

Third, in our display feedback, our solar system can display more metaphor messages. For example, our system can display who is actively concerned for a person by the size of planets shown figure 1. A planet become bigger, which represents a friend being actively paying concern with elders. Elders can know which friends are concerned for him and feel a sense of existence. The sense will pleasure elders. Moreover, when elders have more and more talks with their family, their screen will be full of shining stars. In that case, we expect that it can promote and eager a user to interact with friends or family members.

Communication tools. This shows a user pick a phone button on the center of the screen. Then friend's phone you call will start ringing.

Fig. 2. Communication tools. This shows a user pick a phone button on the center of the screen. Then friend’s phone you call will start ringing.

Message receiving. A friend leaves a message, user can receive message by this interface. System will also notify user by showing newest message.

Fig. 3. Message receiving. A friend leaves a message, user can receive message by this interface. System will also notify user by showing newest message.

Table 1. The classification of communication tools

Online

Internet-Disable

Multimedia Message

None

Text Message

None

Internet-Enable

Multimedia Message

Skype phone

Skype Video phone

Text Message

Skype message

E-mail

MSN

Offline

Internet-Disable

Multimedia Message

MMS

Text Message

SMS

Internet-Enable

Multimedia Message

Video Message

Voice Message

Text Message

E-mail

MSN

Communication Tools Selection

Our system included several communication tools: MSM, Skype, E-mail, Video message, Voice message, SMS, MMS, etc. We chose these representative communication tools as a sample based on our model shown table l.We defined and classified the characteristics of all communication tools. In our classification, all communications can be classified according to online or offline interaction. Online interaction and offline interaction are classified into internet-disable and internet-enable. Internet-disable and internet-enable are aslo classified into multimedia message and text message.

Discussion

In this paper, we used TAM to verify whether this system can be accepted or not by user. The model for our research shown figure 4 is an extension of the TAM. Perceived friendliness, the extended part of TAM, is construct of feeling concerned because it brings the question of how seeing social concerned feedback display affect the individual’s acceptance of our social platform. The assumption is that perceived friendliness will have a positive effect on the individuals’ attitude toward using our social platform and users’ behavioral intentions to use our social platform. Feeling concerned from others, we call it Perceived Friendliness, is necessary in our system. In social platform, feeling concerned is an important factor of effect on attitude toward using social platform.

Therefore we state Hypothesis 1. Perceived Friendliness will be a positive relationship to Attitude toward Using. Perceived ease of use and perceived usefulness is the basic of TAM. We also verify the following hypothesis.

Hypothesis 2. Perceived Ease of Use will be a positive relationship to Attitude toward Using.

Hypothesis 3. Perceived Usefulness will be a positive relationship to attitude toward Using.

Hypothesis 4. Perceived usefulness will be a positive relationship to Behavioral Intention to Use.

Hypothesis 5. Attitude toward Using will be a positive relationship to Behavioral Intention to Use.

Sample

The sample consisted of 32 students aged 20 to 24, who were majoring information management. The data were gathered by means of questionnaire. 32 usable questionnaires were used for analysis.

Internal Consistency Reliability

The coefficients are represented for each of the constructs in Table 2. The values of reliability range from 0.64 (for perceived ease of use) to 0.90(for Behavioral intentions to use). According to the exploratory nature of the study, reliability of the scales was deemed adequate.

Table 2. Consistency Reliability

Constructs

Definition

Mean

Standard Deviation

Reliability

PEOU

Perceived ease of use

3.92

0.57

0.64

PF

Perceived friendliness

4.03

0.62

0.84

PU

Perceived usefulness

3.92

0.61

0.76

ATT

Attitude toward using

4.02

0.46

0.68

BIU

Behavioral intentions to use

3.88

0.64

0.90

Construct Validity

Table 3 shows that the result of the factor analysis with varimax rotation. Five factors were extracted.

Table 3. Scale factorial validity

Scale items a

Factors

1

2

3

4

5

ATT1

-.106

.392

.155

.679

.331

ATT2

.399

.458

.055

.576

-.156

ATT3

.223

-.112

-.002

.836

.104

BIU1

.740

.262

.068

.217

.169

BIU2

.928

.075

.175

.099

.045

BIU3

.835

.185

.272

.111

-.071

BIU4

.720

.183

.137

.074

.197

PEOU1

.205

-.015

.005

.007

.809

PEOU2

-.013

.281

.008

.223

.836

PF1

.341

.820

.077

-.059

.157

PF2

.052

.891

.153

.163

.182

PF3

.550

.634

.069

.113

-.064

PU1

.099

.158

.845

.187

-.016

PU2

.549

.103

.738

-.100

-.047

PU3

.541

.009

.551

-.060

.168

a ATT1-ATT3, attitude toward using; PL1-PL3, perceived friendliness items; BIU1-BIU3, behavioral intention to use; PEOU1-PEOU2. perceived ease of use items; PU1-PU3, perceived usefulness items; n = 32.

Analysis Results

The hypothesized relationships were tested using regression analysis. Table 4 shows a result of the hypothesis test.

Hypothesis 1 examines the relationship between the perceived friendliness and attitude toward using: perceived friendliness is significantly related with attitude toward using (P= 0.372, p-value =0.055, p<0.1). Hypothesis 1 was supported.

Hypothesis 2 examines the relationship between perceived ease of use and attitude toward using: perceived ease of use is insignificantly related with attitude toward using (P= 0.193, p-value=0.269, p>0.1). Hypothesis 2 was not supported. This result said that users might perceive ease of use, but users did not think the ease of use can change their attitude toward using our system.

Hypothesis 3 examines the relationship between perceived usefulness and attitude toward using(P= 0.084, p-value=0.640, p>0.1). Hypothesis 3 was not supported. This result said that users might perceive system usefulness, but users did not think the usefulness of system can change their attitude toward using system.

Hypothesis 4 examines the relationship between perceived usefulness and behavioral intentions to use(P= 0.526, p-value=0.001, p<0.001). Hypothesis 4 was supported.

Hypothesis 5 examines the relationship between attitude toward using and behavioral intentions to use(P= 0.272, p-value=0.072, p<0.1). Hypothesis 5 was supported.

Table 4. Results of hypotheses tests

Dependent Variable

a

Independent Variable a

Beta

P-value

Hypothesis result

ATT(R2=0.175)

PEOU

0.193

0.269

H2 was not supported

PU

0.084

0.640

H3 was not supported

PF

0.372*

0.055

H1 was supported

BIU(R2=0.382)

ATT

0.272*

0.072

H5 was supported

PU

0.526***

0.001

H4 was supported

* p<0.1; ** p<0.05; *** p<0.01.

a ATT, attitude toward using; PEOU. perceived ease of use; PU, perceived usefulness; PF, perceived friendliness; BIU, behavioral intentions to use.

Conclusions

Due to the situations of aging society, we believe that the health care service for elders will become a trend in the future. According to previous clinical studies and literatures, we find the social contact will be a critical factor in determining the life quality and health for elders.

Table 5. System comparison with Morris

System Model

Morris

Our

system

Display Part

Social distance showing on screen

o

o

Displaying who are actively concerned about myself

x

o

Function Part

Online Communication

o

o

Offline Communication

x

o

Internet-Disable Communication

o

o

Internet-Enable Communication

x

o

Text Message Communication

x

o

Voice Communication

o

o

Face to Face Communication

o

o

Media Communication

x

o

Table 6. Benefits comparison with Morris

Benefits

Morris

Our

Promote social contact

o

o

The elderly life quality improvement

o

o

converge information gap, promote two generations interaction

x

o

converge interaction gap, break communication barrier

x

o

Interacting at anytime and anywhere

x

o

Waiting and traveling time cost

High

Low

In this study, we first review Morris’s study and identify some drawbacks in his research. We further proposed a novel social network platform and compared some critical properties in the platform with those in Morris’s as shown in Tables 5 and 6. As shown in these tables, our proposed platform provides more functional properties and benefits than those of Morris; moreover, our platform also reduces the waiting and traveling time cost.

In conclusion, our social network platform provides unique, friendly, simple, and useful functional properties. We believe it can promote the younger generation to pay more attention to the elders and to reconstruct an available communication channel between the two generations.

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