Universal Access in Human-Computer Interaction (UAHCI 2011)

Design and Development a Social Networks Platform for Older People (Universal Access in Human-Computer Interaction)

Abstract According to the previous clinical studies, the social contact will be influenced on the life quality and health of elders. Hence, in health care for elders, how to maintain their social relationship is of primary importance. Recently, Morris proposed a conceptual model to address social isolations in a way similar to social index which […]

In Search of Information on Websites: A Question of Age? (Universal Access in Human-Computer Interaction)

Abstract To fight against info-exclusion in an aging society, it is important to make website information available to all generations. If we want to achieve this goal we need to know the impact of not only age but also gender, educational background and frequency of internet use. Therefore, this paper presents the results of an […]

Preliminary Findings of an Ethnographical Research on Designing Accessible Geolocated Services with Older People (Universal Access in Human-Computer Interaction)

Abstract Older people run the risk of being socially excluded due to the numerous barriers they need to overcome when interacting with Information and Communication Technologies (ICT) to perform an ever-increasing number of daily activities. This paper presents preliminary findings of a rapid ethnographical study, conducted with around 90 older people during 1 month, which […]

An Experiment for Motivating Elderly People with Robot Guided Interaction (Universal Access in Human-Computer Interaction)

Abstract It is important for elderly people to be involved in local community to reduce the risk of being isolated. The authors are building a framework for encouraging elderly people to participate in more activities by providing local news that may be interesting. Nowadays, there is a lot of information on the Internet; however, few […]

Connecting Communities: Designing a Social Media Platform for Older Adults Living in a Senior Village (Universal Access in Human-Computer Interaction) Part 1

Abstract In order to develop an appropriate social computing application for senior users, the salient point of this research was to explore social and physical environments of a senior living community and social interaction between aging residents, and to investigate the key factors of technology acceptance for those older adults with little or no computer […]

Connecting Communities: Designing a Social Media Platform for Older Adults Living in a Senior Village (Universal Access in Human-Computer Interaction) Part 2

Interface Design and Social Interaction Following a "pond" oriented concept, there are microphones established at four edges of the table. There will be a change in waves which varies upon sound direction when a voice is detected. There will be a change in water flow if the user gently stirs the water surface; the direction […]

A Telehealthcare System to Care for Older People Suffering from Metabolic Syndrome (Universal Access in Human-Computer Interaction)

Abstract As individuals live longer, the social structure is rapidly changing, resulting in problems such as shortages of medical resources and reduction of quality in healthcare services. Hence, this paper presents a telehealthcare system for user-friendly and long-term healthcare applications for older people suffering from metabolic syndrome. The system can transfer and manage medical data […]

Narrating Past to Present: Conveying the Needs and Values of Older People to Young Digital Technology Designers (Universal Access in Human-Computer Interaction)

Abstract In this paper we discuss preliminary findings from the first stage of our SEEDS study (SEEDS: An Organic Approach to Virtual Participatory Design), a collaborative research project between Universities of Dundee, Kent and Leeds, United Kingdom. This feasibility study investigates how to motivate older people to engage with digital technology, as well as how […]

Evaluating the Design, Use and Learnability of Household Products for Older Individuals (Universal Access in Human-Computer Interaction)

Abstract Assessing the usability of products, interfaces and artefacts from an inclusive design perspective can widen cross-market acceptability and adoption, enhancing their potential commercial success. This paper is part of ongoing research that attempts to evaluate the design of existing products on the market, in terms of usability and learnability, with a view to improving […]

Disable Workstation Development: A Multicompetence Approach to Human Behaviour Analysis (Universal Access in Human-Computer Interaction)

Abstract The aim of this paper is to report the analysis process adopted by an interdisciplinary team to understand human-product physical interaction in order to develop a PC workstation to be used by physically impaired people for their professional reintegration. In previous experiences [1] simple biomechani-cal measurements and electromyographic analysis were used to evaluate the […]