Game Development Reference
In-Depth Information
13. Use the same method that you used to apply the Cloud texture in the last section, but
instead of choosing Cloud as the texture type, choose Image or Movie; then use the
resulting browse buttons to find the zombie damage textures. Experiment with these
textures and the Brush settings to get a result like that in Figure 5.32.
14. Turn X Symmetry on and work on the hair and ears. Add enough detail that these
pieces look semi-realistic. The Draw and Pinch brushes work well here. For the hair,
use the hairbump.jpg texture file to make your Draw brush sculpting look like you're
adding hair to the zombie's head. You may also want to add eyebrows on the undam-
aged side of the zombie's head. The result should look like Figure 5.33.
Figure 5.32
Texture-damaged
zombie face
Figure 5.33
Sculpting hair
and ears
 
Search WWH ::




Custom Search