Graphics Reference
In-Depth Information
4. Connect the Object output of the Texture Coordinate node to the Vector input of
the Mapping node and the Vector output of this node to the Vector input of the
Musgrave Texture node.
5. Connect the Color output of the Musgrave Texture node to the Color input of the
Diffuse BSDF shader. In the Properties panel, label the Diffuse BSDF shader as
Diffuse01 . Set the Scale value of the Musgrave Texture node to 0.500 .
6. Add a Wave Texture node (press Shift + A and navigate to Texture | Wave
Texture) and a MixRGB node (press Shift + A and navigate to Color | MixRGB).
Paste the MixRGB node between the Musgrave Texture node and the Diffuse01
shader node, and connect the Wave Texture node's color output to the Color2 input
socket of the MixRGB node.
7. Set the MixRGB node's Blend Type to Subtract and label it Subtract01 .
Connect the Mapping output to the Wave Texture node's Vector input.
8. Set the Wave Texture node's Scale value to 0.200 , Distortion to 20.000 ,
Detail to 16.000 , and Detail Scale to 5.000 .
9. Add a ColorRamp node (press Shift + A and navigate to Converter |
ColorRamp) and drag it onto the link connecting the Wave Texture node to the
Subtract01 node to paste it between them. Label it ColorRamp01 , change the
Interpolation mode to B-Spline, and move the black stop to the 0.230 position
(Pos:).
10. Add two Noise Texture nodes (press Shift + A , navigate to Texture |
Noise Texture, and then press Shift + D to duplicate it) and name them Noise
Texture01 and Noise Texture02 . Connect the Mapping node to them. Select
the Subtract01 node, press Shift + D to duplicate it twice, and change Blend Type to
Divide and Dodge. Connect the Color output of the Subtract01 node to the Color1
input of the Divide node, and connect the Color output of the Noise Texture01 node
to the Color2 input of the Divide node.
11. Then connect the Color output of the Divide node to the Color1 input of the Dodge
node, and the Color output of the Noise Texture02 node to the Color2 input of the
Dodge node.
 
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