Game Development Reference
In-Depth Information
Adding text objects to the HUD
Next, we're going to create a HUD to tell the player what their score is. Let's start by
adding a textbox to the screen. Click on
Insert New Object
and select
Text
from the
Gen-
eral
section.
Tip
Our new textbox doesn't look that exciting, so I'd suggest changing the size and font style.
I've changed mine to Arial, Narrow Bold Italic, and size 36. It's best to stick to common
fonts—Construct 2 draws on the font files available on the player's computer and if they
don't have the same file as the one you have, it will substitute for a default that might not
look proper.