Game Development Reference
In-Depth Information
Spawning the textbox
In order for the textbox to appear, we need to spawn it just like any other game object. Re-
write the text in the textbox to +100 . This textbox will be spawned when the goalBall
sprite is destroyed.
Add a new On every tick event, and then add a Move at angle action to the new textbox.
This is shown in the following screenshot:
Set the angle to 270 , which is the angle for directly upwards in the game engine. Set the
distance to 8 .
Tip
The higher you make the distance score, the faster the textbox will rise.
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