Game Development Reference
In-Depth Information
Tracking the score
Let's set things up so that we can track a score for destroying the goalBall sprites. Add
another global variable and name it Score , as shown in the following screenshot:
Then, add another goalBall action. This time, make it an Add to action that adds to the
value of Score . Let's insert 100 in the Value field, as shown in the following screenshot:
Then, just copy-and-paste this action to all the other goalBall collision events. Now,
every time a goalBall sprite is destroyed, your player's score will increase by 100!
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