Game Development Reference
In-Depth Information
Tracking the score
Let's set things up so that we can track a score for destroying the
goalBall
sprites. Add
another global variable and name it
Score
, as shown in the following screenshot:
Then, add another
goalBall
action. This time, make it an
Add to
action that adds to the
value of
Score
. Let's insert
100
in the
Value
field, as shown in the following screenshot:
Then, just copy-and-paste this action to all the other
goalBall
collision events. Now,
every time a
goalBall
sprite is destroyed, your player's score will increase by 100!