Game Development Reference
In-Depth Information
Project 6
Building a Worthy Boss
In this project, we will add another stage to the game that we created in the previous
project. Having a good shootout is a lot of fun, but it can't really end without a challenging
boss batle. We are going to create that boss batle in this project.
Our boss won't be quite as big and impressive as the following R-Type example
( http://en.wikipedia.org/wiki/R-Type ), but it will offer any budding
space hero a serious challenge:
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