Game Development Reference
In-Depth Information
Now, let's create the Robot sprite:
1. Right-click on
Rock
and select
duplicate
to create
Rock2
.
2. To change the name from
Rock2
to
Robot
, click on the round
i
icon, and change
the name to
Robot
.
3. Create the Robot sprite costumes by navigaing to
<chap4_images_dir>\
costumes\enemies\robot
and then import
normal_robot.svg
and
hit_
robot.svg
.
4.
Verify whether the Robot sprite has both the normal and hit costumes as shown in
the following diagram:
Let's make Monster and Robot faster and shoot out more ammo. To do so, we will change
the
min_speed
,
max_speed
, and
shoot_random_wait
variables. Navigate to Monster's
Scripts
tab and change its scripts as follows:
1.
Add the
when <green lag> clicked
script.
2.
Use
set <min_speed> to ()
and change its value from
4
to
5
.
3.
Use
set <max_speed> to ()
and change its value from
8
to
10
.
4.
Use
set <shoot_random_wait> to ()
and change its value from
1000
to
100
(wait less, shoot more often).
The final script will look like the following screenshot: