Game Development Reference
Repeat the same steps for Robot, but make it harder:
Find the when <green lag> clicked script.
Use set <min_speed> to () and change its value from 4 to 6 .
Use set <max_speed> to () and change its value from 8 to 10 .
Use set <shoot_random_wait> to () and change its value from 1000 to 75
(wait less, shoot more often).
The final script will look like the following screenshot:
Objective complete - mini debriefing
We have created two new sprites by first making two copies of the Rock sprite and named
them Monster and Robot. Then, we tweaked each new sprite to fall faster ( min_speed and
max_speed ) and shoot more oten ( shoot_random_wait ).
To add a copy of a sprite from one project to another project, one can right-click the sprite
and select save to local file . The sprite is then saved to a file named Rock.sprite2 . which
can then be imported to another project.