Graphics Programs Reference
In-Depth Information
Intensity = 0.000 (no light)
Intensity = 0.500
Intensity = 1.000
Figure 4.10
Selected
specular
color
Hardness value
4.8 The Specular Tab
The “Specular” tab is similar to the “Diffuse” tab with a
color bar that, when clicked, displays a color picker. The
difference between the two tabs is that the specular tab has
a hardness value (Figure 4.11).
Click on the color bar and then slect the green color with
R: 0.000, G: 1.000, and B: 0.450. Set the diffuse color inten-
sity to 0.800. When you add a specular color to an object's
material, there is no dramatic effect in the 3D window—the
difference will be the specular highlights, which are more
evident in the rendered image. Figures 4.12 and 4.13 dem-
onstrate the differences with varying intensity values for 3D
window objects and rendered images, respectively.
Figure 4.11
Intensity = 0.000 (no light)
Intensity = 0.500
Intensity = 1.000
Figure 4.12
Specular highlights
 
 
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