Graphics Programs Reference
In-Depth Information
A
Basic Blender Commands
This is just a partial list of Blender commands. Please visit www.blender.org for more
details.
A ke y. Selects all; press again to deselect the selected.
B key. Gives you a box (window drag) to select multiple objects in edit mode.
C ke y. Gives you a circle to select multiple objects. The circle can be sized by
scrolling the mouse wheel.
E key. While in edit mode, selected vertices, edges, and faces can be extruded.
G ke y. Press the G key and drag the mouse to move an object or selected ver-
tices.
I ke y. Inserts an animation key.
M key. In object mode, it opens the “Move to Layer” option.
N ke y. Toggles between showing and hiding the numeric data display for the
selected object.
O ke y. While in edit mode, it puts you into proportional vertex editing.
P key. In edit mode, it opens the “Separate” menu in order to separate the se-
lected vertices. In object mode, the game engine enters play mode.
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