Game Development Reference
In-Depth Information
Figure 6-4. The Clip list, adding a new clip
9.
Name the new clip door close .
10.
Set its Start value to 35 and leave its End value at 65 .
11.
Click Apply to finish the setup.
Tip Always name your clips with unique names, as there will be times when you will be required to choose
from all available clips. Most characters will have an idle and a walk or run. Make sure you will be able to
identify the correct one.
The legacy animation automatically adds an Animation component to the object (Figure 6-5 ). The
first clip is loaded as the default clip, and the clip is set to Play Automatically when the scene starts.
 
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