Game Development Reference
In-Depth Information
Figure 6-3. The doors animating in the Preview window
The doors start out closed and are fully open at frame 30. At frame 35, they start to close and are
fully closed at frame 65. When you drag the time slider in either the time bar or the Preview window,
the time (in seconds) of the current clip segment is shown with the remainder in frames. When Unity
imports a file, it keeps track of the frames per second used in the application it was animated in.
The assets you just imported were animated using 30 frames per second.
6.
Rename Take 001 to door open .
7.
Just below the time line, set the End value to 30 .
8.
Click the plus sign at the lower right of the Clip section to add a new clip
(Figure 6-4 ).
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