Graphics Programs Reference
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what you asked Max to output and then resizes it. The final
result is a much cleaner and nicely anti-aliased texture map at
the cost of lots more time. I almost always turn this off during
development because I do little test renders to make sure
things are right and don't want to wait all that time. When I'm
happy, I'll render at four times the resolution and then resize
in Photoshop myself. To turn this off, click the Options button
next to the Pick button in the Render To Texture dialog.
Click the Setup button next to Global Supersampler. Now
you'll see a check box to enable supersampling. It's your call,
but I usually turn this feature off for a render to texture.
Figure 20-10: The Render to Texture options
Scroll down a bit in the Render To Texture dialog to the Out-
put rollout.
Figure 20-11:
Revisiting the
Re n d e r To Te x -
ture dialog
 
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