Game Development Reference
In-Depth Information
•
Get Input Motion State
: Using this function will return a set of useful coordin-
ates to be used for device tilting, acceleration, and rotation-based games. It is nor-
mally known as an accelerometer or gyroscope in mobile devices.
Note
One important thing to note about this node is that it can only be found in a blue-
print of the
PlayerController
class type. Also, it returns 4 different vector
values:
Tilt
,
Rotation Rate
,
Gravity
, and
Acceleration
.
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