Game Development Reference
In-Depth Information
screen or Google Play achievement screen, using this node will allow you to pop
up this screen directly.
EXPERIMENTAL Show Ad Banner : If you are going to use ads in your game
to earn money, then you will never find anything easier than Unreal Engine to
handle it. By executing this node, you force the game to show ads, and as you can
see, it has only one parameter as an input. By marking Show on Bottom Of
Screen , the ad banner will be shown at the bottom, but if you set the check box to
false, the banner will appear on the top of the screen. Keep in mind that it is
named EXPERIMENTAL as it is not finalized yet. While you are reading this
topic, you might find the name is different; which may mean that it is officially
released.
EXPERIMENTAL Hide Ad Banner : This is also an experimental function
aimed at hiding the banner, but still being able to show it again as it is still run-
ning, behind the player view. Note that it has no inputs or outputs, you just ex-
ecute it.
EXPERIMENTAL Close Ad Banner : This is another experimental node for
ads. Using this node you can terminate/close the current banner, and then you can
initialize a new banner using Show Ad Banner . This node has no inputs or out-
puts.
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