Game Development Reference
In-Depth Information
Importing the assets
In case you decide to start working from scratch with the provided assets (or maybe with
your own unique assets), with this chapter's files you will find a folder called
pngAssets
with other subfolders that are named with the proper asset or animation name with PNG
files inside them.
Select all of the images inside the
png
folder and then drag and drop them inside the
Con-
Content Generation with a Fruit Chopper Game
.
Keep on converting those texture images into Paper2D sprites to be used in the game as
textures can only be used to show an object surface while displaying a material, but sprites
can be used as independent flat objects.
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