Game Development Reference
In-Depth Information
And now we have a full and complete game loop. The game starts and keeps running. If
the player hits a bomb, it loads a lose screen and then waits for 2 seconds and takes them
back into the game. If the player is skilled enough to avoid the bomb, once his score be-
comes 50, a win screen is loaded, which waits for 2 seconds, and then loads the game
level again. And so on!
One last small note is that if you are still using the same version as I am, which is UE 4.3,
you will not be able to see particles in the game. Don't panic! It is a known issue with the
orthographic camera; if you switched the game camera to perspective, you'll be able to see
the particles. This issue has been reported and it might be fixed with Version 4.5 or 4.6 as
4.4 is already out now, and it is not addressed it.
Search WWH ::




Custom Search