Game Development Reference
In-Depth Information
Scroll Sensitivity : Scales the input from scroll devices such as a mouse wheel
or track pad scroll.
Scrollbars : As well as the normal grabbing of the scrollable area, you can also
attach scrollbars to the Scroll Rect to give a visual indication of how large the
area is, both Horizontally and Vertically .
To apply Scroll Bars , simply add them to your scene like any other
UI component and then drag your relevant Vertical or Horizontal
Scrollbar to the relevant property in the Scroll Rect component. More
on this later in Chapter 3, Control, Control, You Must Learn Control .
So the Scroll Rect provides us a way to scroll over larger content than we can see on
the screen, as shown here:
A basic Scroll Rect example
If you want to also restrict the visible area of the Scroll Rect , then we also need
a Mask .
Masks
A welcome addition to the Unity UI arsenal is the Mask component. In short, it
limits the drawing of child components to the Rect Transform of the GameObject it
is attached to. It is very basic and very easy to use.
 
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