Graphics Programs Reference
In-Depth Information
Figure 16-32
Figure 16-33
Note
That's it! That's all you need to do to apply
IK Booster and start animating this chain of
bones far more reliably than IK alone would
let you. (Read on!)
IK Booster is a custom object function
applied to the object itself. To remove it from
an object, you'll need to open the Object
Properties for that particular object, and
remove the IK_Booster custom object under
the Geometry tab.
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