Graphics Reference
In-Depth Information
Fog - practical examples
The first thing we realize when we open this tab is that we not only have fog, but
also dust, steam, and water dust. If you place one of each on your scene and open the
Properties panel, you can see that the fog, dust, steam, and water dust use the same
properties. In reality, the Properties panel is called Fog Properties , even if you are
using water dust, as shown in the following screenshot:
Definitely, after all the explanations given for the fire and smoke, these settings are
self-explanatory. The practical application goes from reproducing mist in the early
morning; mimic the haze on the horizon with the water dust and create a hot tub
with the steam. However, the best way to know how you can apply these special
effects is by giving them a go and seeing the effects that can be created. Don't be
constrained with the name of the emitter and see if you can use these elements in a
totally new way. With the experience, you will find good opportunities to use all of
these elements and enhance your scene to the next level.
Now, it is time to move from the Build mode and see how we can use one of the
most powerful elements found in Lumion. That's right, it is time to start working
with the camera effects, and with these effects, we can give an extra level of detail
that otherwise would be difficult to achieve.
Photo and Movie effects
Although this is a fundamental aspect to work with Lumion, the truth is that this
is nothing new for you by now. The Photo and Movie mode - a very quick introduction
section in Chapter 6 , Lighting in Lumion , gave a fair introduction to the Photo mode.
 
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