Graphics Reference
In-Depth Information
Particle Size : This is a useful setting to tweak the thickness of the smoke
column, as shown in the following screenshot:
Randomize : In scenes where we will see smoke from a long distance, this
setting can be used to add some variation on how the smoke column rises
to the sky, as shown in the following screenshot:
Smoke is something we can also add to a chimney or to mimic the vapor that comes
from an underground grid.
What about the Fog tab? Is there anything useful inside this tab for our scene? Once
again, it depends on the type of project we will work on, but let's have a look at this
final special element and then we can jump to a much more creative area.
 
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