Graphics Programs Reference
In-Depth Information
Figure P2-14
The Drawers mat and Mirror materials applied to Wardrobe in the
rendered scene
Next, you will assign texture to
Handle
of the
Wardrobe
.
15. Choose
Create > Load Material Preset > Visualize > Materials > Metal > Steel
from
the Material Manager menu; the
Steel
is added to the Material Manager.
16. Select the
Steel
material in the Material Manager and drag the cursor on
Handle
and
Handle.1
in the
Wardrobe
group of the Object Manager; the
Steel
is applied to
Handle
and
Handle1
in the Object Manager.
17. Similarly, assign the
Steel
material to the knobs of
Drawers
and
Drawers.1
in the Ob-
ject Manager
.
Applying Textures to the Chair and Clock
In this section, you will apply texture to the chair and clock.
1. Double-click on the empty area in the Material Manager; a new material is created in the
Material Manager. Next, rename it as
Chair mat
.
2. In the Attribute Manager, choose the
Basic
button; the
Basic Properties
area is dis-
played. In this area, clear the
Reflectance
check box.
3. In the Attribute Manager, choose the
Color
button; the
Color
area is displayed. In this
area, set the parameters as follows:
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