Graphics Programs Reference
In-Depth Information
Figure P2-14 The Drawers mat and Mirror materials applied to Wardrobe in the
rendered scene
Next, you will assign texture to Handle of the Wardrobe .
15. Choose Create > Load Material Preset > Visualize > Materials > Metal > Steel from
the Material Manager menu; the Steel is added to the Material Manager.
16. Select the Steel material in the Material Manager and drag the cursor on Handle and
Handle.1 in the Wardrobe group of the Object Manager; the Steel is applied to Handle
and Handle1 in the Object Manager.
17. Similarly, assign the Steel material to the knobs of Drawers and Drawers.1 in the Ob-
ject Manager .
Applying Textures to the Chair and Clock
In this section, you will apply texture to the chair and clock.
1. Double-click on the empty area in the Material Manager; a new material is created in the
Material Manager. Next, rename it as Chair mat .
2. In the Attribute Manager, choose the Basic button; the Basic Properties area is dis-
played. In this area, clear the Reflectance check box.
3. In the Attribute Manager, choose the Color button; the Color area is displayed. In this
area, set the parameters as follows:
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