Graphics Programs Reference
In-Depth Information
Figure P2-4 The polygons of the walls and roof selected
9. Double-click on the empty area in the Material Manager; a new material with the name
Mat is created in the Material Manager. Next, rename it as Wall .
10. In the Attribute Manager, make sure the Color button is chosen. In the Color area, set
the parameters as follows:
R: 255 G: 255 B: 255
11. Select the Wall material in the Material Manager and drag it on the selected polygons in
the Perspective viewport; the Wall material is applied to the selected polygons of Room ,
as shown in Figure P2-5.
Figure P2-5 The Wall material assigned to walls of the Room
Applying Texture to the Mattress
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