Game Development Reference
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FIGURE 14.37 Twist the spine around the Z axis.
You've got the main torso area complete now. Before we move on to do her chest, it's a
good idea to test the shoulders' deformation when the clavicle controls are moved.
Movetheleftclaviclecontrolupslightlyandseehowtheshoulderlooks.Asshownin Fig-
ure 14.38 , left, the main shoulder moves up fine, but the area just at the neck stays where
itis,causinganunnaturalindentation. WithValuesetto 1 andOpacitysettoasmallvalue,
gently paint over the area between the neck and shoulder, bringing it up in line with the
shoulder's position ( Figure 14.38 , middle).
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