Game Development Reference
In-Depth Information
FIGURE 10.46 Reduce the divisions around the legs.
9. When the legs are reduced, you will notice areas around the crotch and waist that
can be optimized. At this level, polygons to aid deformation are not needed, so se-
lect and collapse the edges highlighted in Figure 10.47 top-left and top-right.
Search WWH ::




Custom Search