Game Development Reference
In-Depth Information
FIGURE 10.47 Optimize the waist and crotch.
10. Now you've come to the torso. You only need the basic shape to represent the
character, so there are quite a few areas you can reduce here. Remove the edges
shown in Figure 10.48 top-left and bottom-left, giving you the torso seen in the
top-right and bottom-right of Figure 10.48 . After removing the polygons, you will
need to fine-tune the shape slightly.
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