Game Development Reference
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FIGURE 10.44 Reduce the hair geometry down to a basic box shape.
7. Reduce the face as demonstrated in Figure 10.45 , removing the details for her
eyes, nose, and lips and leaving her face more or less flat.
FIGURE 10.45 Remove details from the face.
8. The legs can be reduced in the same way as you did the arms. Select the edges at
the front and collapse them, reducing the divisions around the legs from five to
four ( Figure 10.46 ) .
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