Game Development Reference
In-Depth Information
Summary
In my opinion, after nodes and all their derived objects, actions are the second best thing
about Cocos2d-x. They are time savers and can quickly spice things up in any project with
professional-looking animations. And I hope with the examples found in this chapter, and
along with the ones found in the Cocos2d-x samples test project, you will be able to create
any action you need with Cocos2d-x.
In the next chapter, I'll introduce you to another simple way you can spice things up in your
game: with particles!
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