Game Development Reference
In-Depth Information
5. Next you need to apply a texture to the object. In this case, you need to
apply the texture to the body. Click on the male body button, which will
display a matrix of textures that are currently set to None. Select the 0,0
slot (the upper-left corner). The Choose Texture dialog box then appears.
Expand the Actors > Bear groups and then select the bear2.jpg item. You
will then see the texture appear in the Choose Texture preview window,
as shown in Figure 8.11.
Figure 8.11
The Choose Texture dialog box.
Leave the attributes for this actor at the defaults. Next, you can check the
preview to see if the bear is working correctly.
1. Click on the Preview tab.
2. If you have correctly followed the steps, you will see an animated bear in
the preview window (or another model if you selected a different model
to import/display). You can see the bear preview in Figure 8.12.
Creating Factions for Your Actors
In any MMO game there are groups of characters that will be friends, enemies,
or neutral to other groups. You can create a high level of group interaction by
using the Factions tab, which is next to the Actors tab.
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