Game Development Reference
In-Depth Information
Figure 8.12
The bear preview.
Some examples could be:
n If you were making a Zombie game, you could create a Humans group,
and also create multiple zombie groups that would be enemies to the
Human group. Perhaps you have an MMO where you play a Zombie,
and there are certain groups that are not friendly to you, such as
Humans or other zombie types.
n If you were creating a medieval game, you could have a number of
European groups being friends with each other while others would be
enemies.
n On a more local scale, you could create a game in which there are the
distinct groups of humans, such as traders, raiders, and thieves, all with
varying degrees of friendliness.
The ratings range from
100 is unfriendly and 100 is friendly. To
create a new faction, click on the New Faction button. To delete a faction, select
a faction and click on the Delete Faction button. You can also rename a faction if
you decide to change its name at a later time.
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100 to 100;
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You can see the Factions tab information in Figure 8.13.
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