Game Development Reference
In-Depth Information
3.
SECTION I: ART TEAM (including areas of responsibility and contact info for each
individual)
a. Art Director
i. Office phone
ii. Home phone
iii. Cell phone
iv. Email
b. Animators
c. Modelers
d. Texture Artists
e. Effects Artists
f. CGI Artists
g. GUI Artists
h. External Resources
i.
Etc.
4.
SECTION II: EXECUTIVE SUMMARY
a. Project Overview from the Art Creation Perspective
b. Delivery Platforms
i. PC
1. Content creation/conversion plan
ii. Console Platform #1
iii. Etc.
5.
SECTION III: BUDGETS (Poly/memory limits for each delivery platform)
a. Characters
i. Main character
1. PC
2. Console Platform #1
3. Console Platform #2
4. Etc.
ii. Allies
iii. Bad Guys
1. Ultimate Bad Guy
2. Bosses
3. Grunts
iv. Other World NPCs
b. Levels
c. Weapons
d. Other Equipment
e. GUI
Search WWH ::




Custom Search