Game Development Reference
In-Depth Information
Figure 4.26
Moving the back of coat UVs into place
Figure 4.27
The front of coat UVs in place
Figure 4.28
Moving the shirt UVs into place
Figure 4.29
Moving the hand UVs into place
9. Now there is a nice open space for the head UVs to occupy in the center of the image.
Rotate and scale the head UV island so it fills the gap between the coat front and leg
UVs as much as possible, as shown in Figure 4.30.
10. Now that the head is in its proper place, you can move other elements into the
remaining negative space. Use Figure 4.31 as a guide.
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