Information Technology Reference
In-Depth Information
Chapter 4
Asynchronous Online Role-
Plays Using a Blended
Learning Design
Integrating Theory and Practice
Belinda Johnson
RMIT University, Australia
Kathy Douglas
RMIT University, Australia
abStract
The use of online role-plays has grown in university education as an increasing number of teachers in
a variety of discipline areas utilise role-play simulations in the online environment. The focus of this
chapter is on design options for asynchronous online role-plays that may assist students to integrate
theory and practice and develop skills in reflexive practice. The design options discussed in this chap-
ter adopt a “blended” learning approach where online learning is used to complement face-to-face
learning. Five models of online role-plays are discussed and various learning and teaching strategies
canvassed to assist those teaching in the human services area to adopt and adapt these design options
to meet their curriculum objectives.
introDuction
'When you teach, you learn '.
Helen Suzman, United Nations Human Rights
Award recipient in Zuckerman, A. Wisdom (2008,
p.176).
The aim of this chapter is to describe and discuss
e-learning approaches in the area of online role-plays
to provide teachers in the human services area with
a range of choices in designing online activities
that promote reflexive practice. Online role-plays
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