Graphics Reference
In-Depth Information
Once again, it's a matter of following your storyboards as you play through the story reel and setting keys on
your camera instead of your characters. Figures 7.30 through 7.35 are a series of storyboards in which a camera
showing the Beast's point of view looks back and forth between the two dogs sitting on the back of the couch.
In the fi nal animation, this was given a more realistic motion, but at this stage of the production, it was done with
a simple series of rotations and keyframes. Depending on your taste, you can leave the Ipo curves for any camera
motion in the default bezier mode for smooth movement or set them to Constant as you did with the characters.
7.30
7.31
7.32
7.33
7.34
7.35
Figures 7.30-7.35 Storyboards and rough shots showing a moving camera
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