Game Development Reference
In-Depth Information
In Unity Pro, it is easier to solve or find the problem within our code by using the
Profiler
to debug our game. The way to see it is by going to
Window
|
Profiler
to open the
Profiler
view; you will see two secions in this window.
The first part is the graph for
CPU Usage
,
Rendering
,
Memory
,
Audio
, and
Physics
, as shown
in the following screenshot: