Game Development Reference
In-Depth Information
In Unity Pro, it is easier to solve or find the problem within our code by using the Profiler
to debug our game. The way to see it is by going to Window | Profiler to open the Profiler
view; you will see two secions in this window.
The first part is the graph for CPU Usage , Rendering , Memory , Audio , and Physics , as shown
in the following screenshot:
 
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