Game Development Reference
In-Depth Information
3. Then, click on the Apply buton at the end of the Inspector view. Now, we have
inished adding our animaion clip.
4. Next, we want to add the level to our scene. Go to the Project view under the
Prefabs folder and drag the Level Prefabs to the Hierarchy view, as we can see in
the following screenshot:
5. Then, we need to add light to our scene. Go to GameObject | Create Other |
Directional Light . In its Inspector view, set the Rotation in the X-axis to 30 . (If
you have the Unity Pro version, you can set it up to use the Hard Shadows or Soft
Shadows to get a nice shadow on the ground.)
6. Before we finish this step, we will add our character to the scene. Go to the FBX
folder in the Project view and drag Heroine_animate to the Hierarchy view.
In the preceding screenshot, we can see the red frame, which shows the white
boxes on the character that represent extra bones to control the extra objects
on our character. In this case, the extra objects are the sword, sword sheath,
dragonhead on the shoulder, and the back plate.
 
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