Game Development Reference
In-Depth Information
If you create the shader inside the MonoDevelop, the default
setup of the shader script will be different from the preceding
screenshot and similar to the following screenshot.
5. Next, go to the first line in
MyShader.shader
and modify the exising code
as follows:
Shader "My Shader/Toon Rim Light" {
In this line, we change the posiion and name our shader, which will appear in
the drop down
Shader
when we select the
Shader
properies in the object's
Inspector
view.