Graphics Programs Reference
In-Depth Information
A collection of standard Silo primitives.
FIG. 2.7
shapes—including cubes, cylinders, and spheres, and a “Base Bust” and “Base
Man”—that can be used as starting blocks. Experienced modelers often add
their own commonly reused models to Silo's custom primitives, such as eyes
or teeth, wheels and other mechanical shapes, and various basic characters of
dif erent shapes and sizes. They will frequently mine old projects for reusable
material.
B ring on the Tools
With a conceptual understanding of these basic 3D conventions, we are ready
to move on to the tools of the trade in Chapter 3. Then in Chapter 4, we will
begin the process of making our own model.
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