Graphics Programs Reference
In-Depth Information
FIG. 5.95
Add a new edge loop around each toe.
FIG. 5.96
T h e c ompleted foot model.
Now we have a clean foot model, and the start of a nice, natural-looking heel.
Before we move on and start to rework the overall shape, we need to do one
more thing: the toes are too basic and have little shape to them. Adding a
new edge loop around each will give us that little bit of extra geometry to
work with.
Switch to Edge Selection Mode ( S ) and hover over one of the edges of
each toe.
Press Alt X to create a new loop.
Repeat this for each toe ( Figure 5.95 ).
Now, refer to your reference material and rework the foot into a more natural
shape.
Your i nal foot should resemble that in Figure 5.96.
We are almost done; just need the head. Save your work and move on to the
i nal section of this chapter.
You can i nd the Silo scene created in this section in Chapter05/Files/
05_Feet.sib.
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