Graphics Programs Reference
In-Depth Information
Lesson 12: Using Photoshop for 3D
In this lesson, you will be introduced to the 3D functionality included
in Photoshop CC, using some of the basic tools and features needed
to leverage 3D content in your image editing workflow.
What you'll learn in this lesson:
Creating 3D objects
Controlling object appearance with textures and lighting
3D scene management
Starting up
Before starting, make sure that your tools and panels are consistent by resetting your preferences. See
“Resetting Adobe Photoshop CC preferences” in the Starting up section of this topic. You will work with
several files from the advps12lessons folder in this lesson. Make sure that you have loaded the advpsles-
sons folder onto your hard drive from www.digitalclassroombooks.com/cc/advphotoshop . For more in-
formation, see “Loading lesson files” in the Starting up section of this topic.
Creating 3D objects
One of the most common questions asked about 3D in Photoshop is how to create the 3D content. Com-
plex models, also called “meshes”, need to be created in other dedicated 3D modeling applications, such
as Cinema4D, Autodesk Maya, or 3ds Max. However, you can create simple 3D objects directly in Pho-
toshop, and use 2D layers to create 3D meshes.
3D Hardware
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