Game Development Reference
In-Depth Information
2. Create a
Fonts
folder in the
Project
panel and import a font of choice from
your standard fonts folder (for Windows users it is located in the directory
C:\Windows\Fonts
); for our prototype we used the
consola
font.
3. To add the font you can right-click on the
Fonts
folder in the
Project
panel,
select
Import New Asset…
and then browse in your directories to pick the
font you chose, as shown in the following screenshot:
4. Now create another folder in the
Project
panel and name it
GUI
. Select the
folder and create a new
GUI Skin
inside it, as shown in the following screen-
shot: