Game Development Reference
In-Depth Information
Space Invaders
Though Space Invaders is a 2D title, we will assemble it with 3D assets. Even if we
are not going to exploit true 3D features for our prototype, by adopting a 3D per-
spective, we will have the opportunity to show a broader set of features of Unity 3D.
Anyway, as we have a limited number of pages to show a lot of information, we will
assume you are familiar with the basics of the Unity interface.
Let's get to work now!
Tutorial part 1A - importing 3D models
From the reference image, we can define a list of assets we will need for our game:
• Four different models of aliens, one for each line
• One model for the player's ship
• One bullet for the player's ship and one for the aliens
• One asset for the barriers that protect the player's ship
• A basic GUI with scores and available lives
We can import 3D models using the following steps:
1. Let's begin with the 3D models. Open up 3D-modeling software of your
choice and create some simple models inspired by Space Invaders like the
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