Graphics Reference
In-Depth Information
The density of the Volume Absorption node driven by the Voronoi Texture output
20. Set the Scale value of the Voronoi Texture node to 3.500 , change the Color of the
Volume Absorption node for R 0.045 , G 0.800 , and B 0.113 , and connect the
output of the Glass BSDF shader node to the Surface input socket of the Material
Output node. Set the IOR value to 1.440 and the Roughness value to 0.100 as
shown in the following screenshot:
Different colors and a glass cover for the absorption volumetric material
 
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