Graphics Reference
In-Depth Information
21. Press Shift + D to duplicate it again, name the duplicate Hue Saturation
Value03 , and drag it between the Mix02 node and the Bump Strength node.
Set Value to 0.350 . The following screenshot shows the effect of adding variation
to the bump:
Adding variation to the bump pattern
22. Add a Bright/Contrast node (press Shift + A and navigate to Color | Bright Contrast).
Drag it so that it's pasted between the Noise Texture02 node and the Mix02 factor
input. Set the Bright value to -0.250 and the Contrast value to 1.000 .
 
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