Game Development Reference
In-Depth Information
Test and run the game. If the player moves around correctly, then we can move on. Before
we do this, however, there is one more thing that needs to be addressed—restricting the
player's position. The player can move off of the screen. Go to the layout and select the
Bound to layout behavior.
Test the game again and see whether it works. It is really important to test your game; of-
ten in game development, the sooner you catch a problem, the better chance you have of
fixing it.
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