Game Development Reference
In-Depth Information
Engage thrusters
We will demonstrate how to configure these variables: grid_count , bad_food_start_
grid_idx , scroll_speed , and good_food_start_cos_idx .
Tweaking the number of grids in the game
Perform the following steps to decrease the value of the grid_count variable:
1.
Go to the Game Manager sprite's Scripts tab.
2.
Find the when <green lag> clicked block, and enter a value lower than 10 in
the set <grid_count> to () block.
Perform the following steps to increase the value of the grid_count variable:
1. Create addiional costumes for the brick sprite. Say we add ive more costumes
to make a total of 15 costumes.
2.
Go to the Game Manager sprite's Scripts tab.
3.
Find the when <green lag> clicked block, and enter 15 in the set <grid_count>
to () block.
Tweaking bad food's appearance time
Perform the following steps to adjust the ime when bad thing and bad food appears:
1.
Go to Game Manager sprite's Scripts tab.
2.
Find the when <green lag> clicked block.
3.
To make the game harder, enter a lower value than 3, say 2 , in the set <bad_food_
start_grid_idx> to () block. Therefore, the bad food would show up at grid 2,
instead of grid 3.
4.
To make the game easier, enter a higher value than 3, say 5 , in the set <bad_food_
start_grid_idx> to () block. Therefore, the bad food would show up at grid 5,
instead of grid 3.
Tweaking the scrolling speed
Perform the following steps to tweak the scrolling speed:
1.
Go to the Game Manager's Scripts tab.
2.
Find the when <green lag> clicked block.
 
Search WWH ::




Custom Search