Travel Reference
In-Depth Information
Innoventions East (excluding Sum of All Thrills)
RANKING Afternoon diversion. EMH No. FP+ No. TYPE Exhibits and interactive experien-
ces. REQUIREMENTS None.
WHAT TO EXPECT Mostly a collection of interactive experiences; each exhibit will take
15-30 minutes to complete. SCARY FACTOR Low. Storm Struck is a 4D film that simulates a
storm in a small theater, but nothing else is frightening.
WHEN TO GO In the afternoon. Usually closes at 7pm. EXPECT TO WAIT Just a few minutes
for the next experience to begin. LENGTH Varies—generally about 20 minutes for each ex-
perience. Some families spend hours, others skip entirely.
Mission: SPACE
RANKING Major attraction. EMH Morning, Evening. FP+ Yes. High priority for Orange (in-
tense), lower priority for Green (less intense). TYPE Simulator. REQUIREMENTS Must be 44”
tall to ride. Mission: SPACE has more warnings than any other ride at Disney World, and
is the only ride where you will be handed a card with all of the various warnings on it.
Consider skipping if you have suffered motion sickness on any other ride, or are claustro-
phobic.
WHAT TO EXPECT Mission: SPACE is a space flight simulator, where riders board small four-
person capsules that are intended to mimic the inside of a space shuttle. There are two ver-
sions of this ride: the Orange Team features a spinning takeoff with G-forces up to 2.5, and
is much more thrilling and much more risky for those with physical or motion sickness is-
sues. The Green Team is identical to the Orange Team ride in every way except there is
no spinning takeoff, and thus, no G-forces to worry about. After the initial takeoff, the rest
of the ride is rather tame with only slight movements by the simulator while you watch
a small screen in front of you. On the Orange Team, the intense aspects last for about 15
seconds at takeoff and again for a short amount of time when the spacecraft travels through
an asteroid field. SCARY FACTOR Medium. The ride itself is not particularly scary, but there
are some iffy moments. Mission: SPACE does induce anxiety due to negative hype over
people getting sick from the spinning. CAN WE HANDLE IT? Apprehensive riders should be-
gin with the Green Team.
WHEN TO GO Before 10:30am, after 7pm, or with FastPass+. EXPECT TO WAIT Orange Team
peak waits are in the 25-45 minute range, while Green Team waits are usually 15-20
minutes. LENGTH
5 minutes. WHERE TO SIT
Experience is the same from any of the four
seats.
Spaceship Earth
RANKING Don't miss. EMH Morning, Evening. FP+ Yes. High Tier 2 priority. TYPE Dark
ride. REQUIREMENTS None.
WHAT TO EXPECT Spaceship Earth is a slow moving, dark omnimover ride that takes guests
as high as 16 stories inside Epcot's famous geodesic sphere. Visitors ride past more than
20 Animatronic displays featuring scenes from the past 40,000 years that depict how com-
 
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