Graphics Programs Reference
In-Depth Information
Step Four:
Start painting over both buildings and
the walkway to dodge (brighten) them,
but keep the mouse button held down
the whole time to paint just one level of
brightness over them. Now, release the
mouse button and paint over just the
orange building on the far right again
(it's pretty dark, so we need to brighten
it more than the rest, like you see here).
Now, before we switch to burning on
the buildings on the left, take a look
up in the Options Bar for this tool, and
you can see that we've been dodging
just the Midtones (and that's generally
where I do my dodging and burning),
but if you wanted the tool to just affect
the Highlight or Shadow areas, you can
choose that from that Range pop-up
menu. Also, the 50% Exposure amount
is fine for something like this, but if I were
doing this on a portrait, I'd usually want
something much more subtle, and I'd
lower the amount to around 10%-15%.
Step Five:
Now let's switch to burning: first start
by pressing Command-J (PC: Ctrl-J) to
duplicate your top layer. So, at this point,
you've got the original untouched image
as your Background layer, the brightened
Dodge Layer in the middle (I renamed it
“Dodge Layer” just to make it easier to
see), and a copy of the brightened layer
on top, which is the one we're going to
burn on (I named it “Burn Layer”). By
keeping everything on separate layers,
if you don't like the burning effect, you
can reduce it by lowering the opacity,
or delete it altogether and you won't lose
the dodging you did on the layer below
it. Now get the Burn tool (as shown here),
and paint over the buildings on the left.
By darkening those areas, it takes the
focus off of them, which helps lead the
eye to the gondola. (Whether you realize
it or not, you're painting with light. Cool!)
(Continued)
 
 
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